/* NERDWARE brand base for the board and the vote page. Everything is served
   from this origin: no font CDN, no external requests. */

@font-face {
  font-family: "Oswald";
  font-weight: 400;
  font-style: normal;
  font-display: swap;
  src: url("../assets/fonts/Oswald-Regular.ttf") format("truetype");
}
@font-face {
  font-family: "Oswald";
  font-weight: 500;
  font-style: normal;
  font-display: swap;
  src: url("../assets/fonts/Oswald-Medium.ttf") format("truetype");
}
@font-face {
  font-family: "Oswald";
  font-weight: 700;
  font-style: normal;
  font-display: swap;
  src: url("../assets/fonts/Oswald-Bold.ttf") format("truetype");
}
@font-face {
  font-family: "Inter";
  font-weight: 400;
  font-style: normal;
  font-display: swap;
  src: url("../assets/fonts/Inter-Regular.ttf") format("truetype");
}
@font-face {
  font-family: "Inter";
  font-weight: 500;
  font-style: normal;
  font-display: swap;
  src: url("../assets/fonts/Inter-Medium.ttf") format("truetype");
}
@font-face {
  font-family: "Inter";
  font-weight: 700;
  font-style: normal;
  font-display: swap;
  src: url("../assets/fonts/Inter-Bold.ttf") format("truetype");
}

:root {
  color-scheme: dark;
  --nw-bg: #111111;
  --nw-card-bg: rgba(0, 0, 0, 0.2);
  --nw-btn-bg: rgba(34, 34, 34, 0.2);
  --nw-badge-bg: rgba(255, 255, 255, 0.1);
  --nw-line: rgba(255, 255, 255, 0.08);

  --nw-text-primary: #ffffff;
  --nw-text-body: #9ea6be;
  --nw-text-badge: #c0c6d8;

  --nw-teal: #00ffbf;
  --nw-sky: #86c7e7;
  --nw-lavender: #a0aaff;
  --nw-purple: #8167b5;
  --nw-purple-mid: #8a7bcb;
  --nw-border-accent: #8698cf;
  --nw-wall: #2a2f4a;

  --nw-gradient-bar: linear-gradient(
    90deg,
    rgb(4, 253, 192) 0%,
    rgb(132, 200, 231) 35%,
    rgb(159, 167, 252) 65%,
    rgb(129, 103, 182) 100%
  );

  --nw-font-display: "Oswald", "Arial Narrow", sans-serif;
  --nw-font-body: "Inter", -apple-system, "Segoe UI", sans-serif;

  /* Meaning of the dots, the same across the project. */
  --dot-human: var(--nw-sky);
  --dot-agent: var(--nw-lavender);
  --dot-pass: var(--nw-teal);

  --fade: 400ms;
}

*,
*::before,
*::after {
  box-sizing: border-box;
}
html,
body {
  margin: 0;
  padding: 0;
}
body {
  background: var(--nw-bg);
  color: var(--nw-text-body);
  font-family: var(--nw-font-body);
  font-weight: 500;
  -webkit-font-smoothing: antialiased;
  text-rendering: optimizeLegibility;
}

.gradient-teal {
  background: linear-gradient(to right, #00ffbf, #86c7e7);
  -webkit-background-clip: text;
  background-clip: text;
  -webkit-text-fill-color: transparent;
  color: transparent;
}
.gradient-purple {
  background: linear-gradient(to right, #a0aaff, #8167b5);
  -webkit-background-clip: text;
  background-clip: text;
  -webkit-text-fill-color: transparent;
  color: transparent;
}

.gradient-bar {
  height: 10px;
  border-radius: 100px;
  background: var(--nw-gradient-bar);
}

.badge-pill {
  display: inline-flex;
  align-items: center;
  gap: 10px;
  padding: 0 20px;
  background: var(--nw-badge-bg);
  border-radius: 20px;
  color: #fff;
  white-space: nowrap;
}

/* 8px dots. Filled = active colour, hollow = failing / not there yet. */
.dot {
  display: inline-block;
  flex: none;
  width: 8px;
  height: 8px;
  border-radius: 50%;
  background: var(--nw-text-body);
}
.dot--human {
  background: var(--dot-human);
}
.dot--agent {
  background: var(--dot-agent);
}
.dot--pass {
  background: var(--dot-pass);
}
.dot--info {
  background: var(--nw-text-body);
}
.dot--hollow,
.dot--fail {
  background: transparent;
  box-shadow: inset 0 0 0 2px var(--nw-text-body);
}
.dot--white {
  background: #fff;
}

.fade-in {
  animation: fade-in var(--fade) ease-out;
}
@keyframes fade-in {
  from {
    opacity: 0;
  }
  to {
    opacity: 1;
  }
}

.sr-only {
  position: absolute;
  width: 1px;
  height: 1px;
  padding: 0;
  margin: -1px;
  overflow: hidden;
  clip: rect(0, 0, 0, 0);
  white-space: nowrap;
  border: 0;
}

@media (prefers-reduced-motion: reduce) {
  *,
  *::before,
  *::after {
    /* biome-ignore lint/complexity/noImportantStyles: reduced motion must override every animation */
    animation-duration: 1ms !important;
    /* biome-ignore lint/complexity/noImportantStyles: reduced motion must override every animation */
    animation-iteration-count: 1 !important;
    /* biome-ignore lint/complexity/noImportantStyles: reduced motion must override every animation */
    transition-duration: 1ms !important;
  }
}
